The Undead Dwarf Project was a one of my initial character models that I built using Maya. The character was built in pose - with all props, clothing, and hair matching the reference image.
I had to utilize my time management skills, as I had only a few weeks to complete the modeling and texturing. I also learned how to light my scene to create the final render images.
The model was created in Maya, with textures being made using Substance Painter.
Model Sheet
Texture Sheet